*BSD News Article 10337


Return to BSD News archive

Received: by minnie.vk1xwt.ampr.org with NNTP
	id AA7780 ; Tue, 26 Jan 93 04:01:22 EST
Newsgroups: comp.unix.bsd
Path: sserve!manuel.anu.edu.au!munnari.oz.au!spool.mu.edu!howland.reston.ans.net!zaphod.mps.ohio-state.edu!sol.ctr.columbia.edu!The-Star.honeywell.com!umn.edu!csus.edu!netcom.com!hasty
From: hasty@netcom.com (Amancio Hasty Jr)
Subject: Re: [386bsd] still trying to compile rayshade
Message-ID: <1993Jan24.194524.7640@netcom.com>
Organization: Netcom Online Communications Services (408-241-9760 login: guest)
References: <fYaZRtt@quack.sac.ca.us> <HIDEAKI.93Jan22175031@berlioz.ee.uec.ac.jp> <HIDEAKI.93Jan23192147@mahler.ee.uec.ac.jp>
Date: Sun, 24 Jan 1993 19:45:24 GMT
Lines: 23

Hi,

Using the previous patch, I managed to get rayshade and raypaint to work :)


When I attempt to render with raypaint glass.ray, raypaint core dumps.
I did managed to render several of the examples, like ashtray.ray, solids.ray,
etc...

Don't know if this is my own problem over here but would like to know
if anyone else has it working.

On a different topic, is there a ray tracing program which
works in color.


Thank you!

-- 
This message brought to you by the letters X and S and the number 3
Amancio Hasty           |  
Home: (415) 495-3046    |  ftp-site depository of all my work:
e-mail hasty@netcom.com	|  sunvis.rtpnc.epa.gov:/pub/386bsd/incoming