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Xref: sserve comp.os.386bsd.misc:104 rec.games.hack:15346 Path: sserve!newshost.anu.edu.au!munnari.oz.au!spool.mu.edu!uunet!pipex!warwick!uknet!marble.uknet.ac.uk!mcsun!news.funet.fi!fuug!kiae!relcom!newsserv From: ache@astral.msk.su (Andrew A. Chernov, Black Mage) Newsgroups: comp.os.386bsd.misc,rec.games.hack Subject: Speaker musical driver (from NH 3.1.1) port to 386bsd Message-ID: <DJBgdfhKt7@astral.msk.su> Date: 17 Mar 93 01:10:35 GMT Sender: news-service@newcom.kiae.su Reply-To: ache@astral.msk.su Organization: Ha-oh-lahm Yetzirah Lines: 865 Hi. Here is my port of driver (derived from NetHack sources) to 386bsd. It will be easy to modify it for BSDI too. All system-depended modifications are well #ifdefed, so this code must work in SYSV too. Installations instructions for 386bsd placed in install.bsd # This is a shell archive. Save it in a file, remove anything before # this line, and then unpack it by entering "sh file". Note, it may # create directories; files and directories will be owned by you and # have default permissions. # # This archive contains: # # playtest # spkr.7 # install.bsd # spkr.c # spkr.h # echo x - playtest sed 's/^X//' >playtest << 'END-of-playtest' X: X# Test script for the speaker driver X# X# v1.0 by Eric S. Raymond (Feb 1990) X# modified for 386bsd by Andrew A. Chernov <ache@astral.msk.su> X# Xreveille="t255l8c.f.afc~c.f.afc~c.f.afc.f.a..f.~c.f.afc~c.f.afc~c.f.afc~c.f.." Xcontact="<cd<a#~<a#>f" Xdance="t240<cfcfgagaa#b#>dc<a#a.~fg.gaa#.agagegc.~cfcfgagaa#b#>dc<a#a.~fg.gga.agfgfgf." Xloony="t255cf8f8edc<a.>~cf8f8edd#e.~ce8cdce8cd.<a>c8c8c#def8af8." X Xcase $1 in Xreveille) echo $reveille >/dev/speaker;; Xcontact) echo $contact >/dev/speaker;; Xdance) echo $dance >/dev/speaker;; Xloony) echo $loony >/dev/speaker;; X*) X echo "No such tune. Available tunes are:" X echo X echo "reveille -- Reveille" X echo "contact -- Contact theme from Close Encounters" X echo "dance -- Lord of the Dance (aka Simple Gifts)" X echo "loony -- Loony Toons theme" X ;; Xesac END-of-playtest echo x - spkr.7 sed 's/^X//' >spkr.7 << 'END-of-spkr.7' X.TH SPKR 7 X.SH NAME Xspkr \- console speaker device driver X.SH DESCRIPTION XThe speaker device driver allows applications to control the PC console Xspeaker on an IBM-PC-compatible machine running UNIX. X.PP XOnly one process may have this device open at any given time; open() and Xclose() are used to lock and relinquish it. An attempt to open() when Xanother process has the device locked will return -1 with an EBUSY error Xindication. Writes to the device are interpreted as 'play strings' in a Xsimple ASCII melody notation. An ioctl() for tone generation at arbitrary Xfrequencies is also supported. X.PP XSound-generation does \fInot\fR monopolize the processor; in fact, the driver Xspends most of its time sleeping while the PC hardware is emitting Xtones. Other processes may emit beeps while the driver is running. X.PP XApplications may call ioctl() on a speaker file descriptor to control the Xspeaker driver directly; definitions for the ioctl() interface are in Xsys/spkr.h. The tone_t structure used in these calls has two fields, Xspecifying a frequency (in hz) and a duration (in 1/100ths of a second). XA frequency of zero is interpreted as a rest. X.PP XAt present there are two such ioctls. SPKRTONE accepts a pointer to a Xsingle tone structure as third argument and plays it. SPKRTUNE accepts a Xpointer to the first of an array of tone structures and plays them in Xcontinuous sequence; this array must be terminated by a final member with Xa zero duration. X.PP XThe play-string language is modelled on the PLAY statement conventions of XIBM BASIC 2.0. The MB, MF and X primitives of PLAY are not useful in a UNIX Xenvironment and are omitted. The `octave-tracking' feature is also new. X.PP XThere are 84 accessible notes numbered 1-83 in 7 octaves, each running from XC to B, numbered 0-6; the scale is equal-tempered A440 and octave 3 starts Xwith middle C. By default, the play function emits half-second notes with the Xlast 1/16th second being `rest time'. X.PP XPlay strings are interpreted left to right as a series of play command groups; Xletter case is ignored. Play command groups are as follows: X.PP XCDEFGAB -- letters A through G cause the corresponding note to be played in the Xcurrent octave. A note letter may optionally be followed by an \fIaccidental Xsign\fR, one of # + or -; the first two of these cause it to be sharped one Xhalf-tone, the last causes it to be flatted one half-tone. It may also be Xfollowed by a time value number and by sustain dots (see below). Time values Xare interpreted as for the L command below;. X.PP XO <n> -- if <n> is numeric, this sets the current octave. <n> may also be one Xof 'L' or 'N' to enable or disable octave-tracking (it is disabled by default). XWhen octave-tracking is on, interpretation of a pair of letter notes will Xchange octaves if necessary in order to make the smallest possible jump between Xnotes. Thus "olbc" will be played as "olb>c", and "olcb" as "olc<b". Octave Xlocking is disabled for one letter note following by >, < and O[0123456]. X.PP X> -- bump the current octave up one. X.PP X< -- drop the current octave down one. X.PP XN <n> -- play note n, n being 1 to 84 or 0 for a rest of current time value. XMay be followedv by sustain dots. X.PP XL <n> -- sets the current time value for notes. The default is L4, quarter Xnotes. The lowest possible value is 1; values up to 64 are accepted. L1 sets Xwhole notes, L2 sets half notes, L4 sets quarter notes, etc.. X.PP XP <n> -- pause (rest), with <n> interpreted as for L. May be followed by Xsustain dots. May also be written '~'. X.PP XT <n> -- Sets the number of quarter notes per minute; default is 120. Musical Xnames for common tempi are: X X.TS Xa a a. X Tempo Beats Per Minute Xvery slow Larghissimo X Largo 40-60 X Larghetto 60-66 X Grave X Lento X Adagio 66-76 Xslow Adagietto X Andante 76-108 Xmedium Andantino X Moderato 108-120 Xfast Allegretto X Allegro 120-168 X Vivace X Veloce X Presto 168-208 Xvery fast Prestissimo X.TE X.PP XM[LNS] -- set articulation. MN (N for normal) is the default; the last 1/8th of Xthe note's value is rest time. You can set ML for legato (no rest space) or XMS (staccato) 1/4 rest space. X.PP XNotes (that is, CDEFGAB or N command character groups) may be followed by Xsustain dots. Each dot causes the note's value to be lengthened by one-half Xfor each one. Thus, a note dotted once is held for 3/2 of its undotted value; Xdotted twice, it is held 9/4, and three times would give 27/8. X.PP XWhitespace in play strings is simply skipped and may be used to separate Xmelody sections. X.SH BUGS XDue to roundoff in the pitch tables and slop in the tone-generation and timer Xhardware (neither of which was designed for precision), neither pitch accuracy Xnor timings will be mathematically exact. There is no volume control. X.PP XIn play strings which are very long (longer than your system's physical I/O Xblocks) note suffixes or numbers may occasionally be parsed incorrectly due Xto crossing a block boundary. X.SH FILES X/dev/speaker -- speaker device file X.SH AUTHOR XEric S. Raymond (esr@snark.thyrsus.com) Feb 1990 END-of-spkr.7 echo x - install.bsd sed 's/^X//' >install.bsd << 'END-of-install.bsd' XCopy spkr.c to /sys/i386/isa XCopy spkr.h to /sys/sys X X----------------------------------------------------------------------------- X XFile /sys/i386/conf/YOUR_MACHINE_NAME Xadd following line: X Xpseudo-device speaker X X----------------------------------------------------------------------------- X XFile /sys/i386/conf/files.i386 Xadd following line: X Xi386/isa/spkr.c optional speaker X X----------------------------------------------------------------------------- X XFile /sys/i386/i386/conf.c Xadd following code: X X#include "speaker.h" X#if NSPEAKER > 0 Xint spkropen(),spkrclose(),spkrwrite(),spkrioctl(); X#else X#define spkropen enxio X#define spkrclose enxio X#define spkrwrite enxio X#define spkrioctl enxio X#endif X ... X Xstruct cdevsw cdevsw[] = X{ X ... X X { spkropen, spkrclose, enxio, spkrwrite, /*16*/ X spkrioctl, enxio, enxio, NULL, X enxio, enxio, enxio }, X ... X X----------------------------------------------------------------------------- X XMake corresponding device: X X mknod /dev/speaker c 22 0 X XMajor number must be the same as in cdevsw structure. X X----------------------------------------------------------------------------- X XGo to /sys/i386/conf and type X config YOUR_MACHINE_NAME Xthen go to /sys/compile/YOUR_MACHINE_NAME and type X make depend X make X END-of-install.bsd echo x - spkr.c sed 's/^X//' >spkr.c << 'END-of-spkr.c' X/* X * spkr.c -- device driver for console speaker on 80386 X * X * v1.1 by Eric S. Raymond (esr@snark.thyrsus.com) Feb 1990 X * modified for 386bsd by Andrew A. Chernov <ache@astral.msk.su> X */ X X#ifdef __386BSD__ X#include "speaker.h" X#endif X#if !defined(__386BSD__) || (NSPEAKER > 0) X X#ifdef __386BSD__ X#include "types.h" X#include "param.h" X#include "errno.h" X#include "buf.h" X#include "uio.h" X X#define CADDR caddr_t X#define err_ret(x) return(x) X#else /* SYSV */ X#include <sys/types.h> X#include <sys/param.h> X#include <sys/dir.h> X#include <sys/signal.h> X#include <sys/errno.h> X#include <sys/ioctl.h> X#include <sys/user.h> X#include <sys/sysmacros.h> X#include <limits.h> X X#define CADDR char * X#define err_ret(x) u.u_error = (x) X#endif X X#include "spkr.h" X X/**************** MACHINE DEPENDENT PART STARTS HERE ************************* X * X * This section defines a function tone() which causes a tone of given X * frequency and duration from the 80x86's console speaker. X * Another function endtone() is defined to force sound off, and there is X * also a rest() entry point to do pauses. X * X * Audible sound is generated using the Programmable Interval Timer (PIT) and X * Programmable Peripheral Interface (PPI) attached to the 80x86's speaker. The X * PPI controls whether sound is passed through at all; the PIT's channel 2 is X * used to generate clicks (a square wave) of whatever frequency is desired. X * X * This code requires SVr3.2-compatible inb(), outb(), timeout(), sleep(), X * and wakeup(). X */ X X/* X * PIT and PPI port addresses and control values X * X * Most of the magic is hidden in the TIMER_PREP value, which selects PIT X * channel 2, frequency LSB first, square-wave mode and binary encoding. X * The encoding is as follows: X * X * +----------+----------+---------------+-----+ X * | 1 0 | 1 1 | 0 1 1 | 0 | X * | SC1 SC0 | RW1 RW0 | M2 M1 M0 | BCD | X * +----------+----------+---------------+-----+ X * Counter Write Mode 3 Binary X * Channel 2 LSB first, (Square Wave) Encoding X * MSB second X */ X#define PPI 0x61 /* port of Programmable Peripheral Interface */ X#define PPI_SPKR 0x03 /* turn these PPI bits on to pass sound */ X#define PIT_CTRL 0x43 /* PIT control address */ X#define PIT_COUNT 0x42 /* PIT count address */ X#define PIT_MODE 0xB6 /* set timer mode for sound generation */ X X/* X * Magic numbers for timer control. X */ X#define TIMER_CLK 1193180L /* corresponds to 18.2 MHz tick rate */ X Xstatic int endtone() X/* turn off the speaker, ending current tone */ X{ X wakeup((CADDR)endtone); X outb(PPI, inb(PPI) & ~PPI_SPKR); X} X Xstatic void tone(hz, ticks) X/* emit tone of frequency hz for given number of ticks */ Xunsigned int hz, ticks; X{ X unsigned int divisor = TIMER_CLK / hz; X int sps; X X#ifdef DEBUG X printf("tone: hz=%d ticks=%d\n", hz, ticks); X#endif /* DEBUG */ X X /* set timer to generate clicks at given frequency in Hertz */ X#ifdef __386BSD__ X sps = spltty(); X#else X sps = spl5(); X#endif X outb(PIT_CTRL, PIT_MODE); /* prepare timer */ X outb(PIT_COUNT, (unsigned char) divisor); /* send lo byte */ X outb(PIT_COUNT, (divisor >> 8)); /* send hi byte */ X splx(sps); X X /* turn the speaker on */ X outb(PPI, inb(PPI) | PPI_SPKR); X X /* X * Set timeout to endtone function, then give up the timeslice. X * This is so other processes can execute while the tone is being X * emitted. X */ X timeout((CADDR)endtone, (CADDR)NULL, ticks); X sleep((CADDR)endtone, PZERO - 1); X} X Xstatic int endrest() X/* end a rest */ X{ X wakeup((CADDR)endrest); X} X Xstatic void rest(ticks) X/* rest for given number of ticks */ Xint ticks; X{ X /* X * Set timeout to endrest function, then give up the timeslice. X * This is so other processes can execute while the rest is being X * waited out. X */ X#ifdef DEBUG X printf("rest: %d\n", ticks); X#endif /* DEBUG */ X timeout((CADDR)endrest, (CADDR)NULL, ticks); X sleep((CADDR)endrest, PZERO - 1); X} X X/**************** PLAY STRING INTERPRETER BEGINS HERE ********************** X * X * Play string interpretation is modelled on IBM BASIC 2.0's PLAY statement; X * M[LNS] are missing and the ~ synonym and octave-tracking facility is added. X * Requires tone(), rest(), and endtone(). String play is not interruptible X * except possibly at physical block boundaries. X */ X Xtypedef int bool; X#define TRUE 1 X#define FALSE 0 X X#define toupper(c) ((c) - ' ' * (((c) >= 'a') && ((c) <= 'z'))) X#define isdigit(c) (((c) >= '0') && ((c) <= '9')) X#define dtoi(c) ((c) - '0') X Xstatic int octave; /* currently selected octave */ Xstatic int whole; /* whole-note time at current tempo, in ticks */ Xstatic int value; /* whole divisor for note time, quarter note = 1 */ Xstatic int fill; /* controls spacing of notes */ Xstatic bool octtrack; /* octave-tracking on? */ Xstatic bool octprefix; /* override current octave-tracking state? */ X X/* X * Magic number avoidance... X */ X#define SECS_PER_MIN 60 /* seconds per minute */ X#define WHOLE_NOTE 4 /* quarter notes per whole note */ X#define MIN_VALUE 64 /* the most we can divide a note by */ X#define DFLT_VALUE 4 /* default value (quarter-note) */ X#define FILLTIME 8 /* for articulation, break note in parts */ X#define STACCATO 6 /* 6/8 = 3/4 of note is filled */ X#define NORMAL 7 /* 7/8ths of note interval is filled */ X#define LEGATO 8 /* all of note interval is filled */ X#define DFLT_OCTAVE 4 /* default octave */ X#define MIN_TEMPO 32 /* minimum tempo */ X#define DFLT_TEMPO 120 /* default tempo */ X#define MAX_TEMPO 255 /* max tempo */ X#define NUM_MULT 3 /* numerator of dot multiplier */ X#define DENOM_MULT 2 /* denominator of dot multiplier */ X X/* letter to half-tone: A B C D E F G */ Xstatic int notetab[8] = {9, 11, 0, 2, 4, 5, 7}; X X/* X * This is the American Standard A440 Equal-Tempered scale with frequencies X * rounded to nearest integer. Thank Goddess for the good ol' CRC Handbook... X * our octave 0 is standard octave 2. X */ X#define OCTAVE_NOTES 12 /* semitones per octave */ Xstatic int pitchtab[] = X{ X/* C C# D D# E F F# G G# A A# B*/ X/* 0 */ 65, 69, 73, 78, 82, 87, 93, 98, 103, 110, 117, 123, X/* 1 */ 131, 139, 147, 156, 165, 175, 185, 196, 208, 220, 233, 247, X/* 2 */ 262, 277, 294, 311, 330, 349, 370, 392, 415, 440, 466, 494, X/* 3 */ 523, 554, 587, 622, 659, 698, 740, 784, 831, 880, 932, 988, X/* 4 */ 1047, 1109, 1175, 1245, 1319, 1397, 1480, 1568, 1661, 1760, 1865, 1975, X/* 5 */ 2093, 2217, 2349, 2489, 2637, 2794, 2960, 3136, 3322, 3520, 3729, 3951, X/* 6 */ 4186, 4435, 4698, 4978, 5274, 5588, 5920, 6272, 6644, 7040, 7459, 7902, X}; X Xstatic void playinit() X{ X octave = DFLT_OCTAVE; X whole = (HZ * SECS_PER_MIN * WHOLE_NOTE) / DFLT_TEMPO; X fill = NORMAL; X value = DFLT_VALUE; X octtrack = FALSE; X octprefix = TRUE; /* act as though there was an initial O(n) */ X} X Xstatic void playtone(pitch, value, sustain) X/* play tone of proper duration for current rhythm signature */ Xint pitch, value, sustain; X{ X register int sound, silence, snum = 1, sdenom = 1; X X /* this weirdness avoids floating-point arithmetic */ X for (; sustain; sustain--) X { X snum *= NUM_MULT; X sdenom *= DENOM_MULT; X } X X if (pitch == -1) X rest(whole * snum / (value * sdenom)); X else X { X sound = (whole * snum) / (value * sdenom) X - (whole * (FILLTIME - fill)) / (value * FILLTIME); X silence = whole * (FILLTIME-fill) * snum / (FILLTIME * value * sdenom); X X#ifdef DEBUG X printf("playtone: pitch %d for %d ticks, rest for %d ticks\n", X pitch, sound, silence); X#endif /* DEBUG */ X X tone(pitchtab[pitch], sound); X if (fill != LEGATO) X rest(silence); X } X} X Xstatic int abs(n) Xint n; X{ X if (n < 0) X return(-n); X else X return(n); X} X Xstatic void playstring(cp, slen) X/* interpret and play an item from a notation string */ Xchar *cp; Xsize_t slen; X{ X int pitch, lastpitch = OCTAVE_NOTES * DFLT_OCTAVE; X X#define GETNUM(cp, v) for(v=0; isdigit(cp[1]) && slen > 0; ) \ X {v = v * 10 + (*++cp - '0'); slen--;} X for (; slen--; cp++) X { X int sustain, timeval, tempo; X register char c = toupper(*cp); X X#ifdef DEBUG X printf("playstring: %c (%x)\n", c, c); X#endif /* DEBUG */ X X switch (c) X { X case 'A': case 'B': case 'C': case 'D': case 'E': case 'F': case 'G': X X /* compute pitch */ X pitch = notetab[c - 'A'] + octave * OCTAVE_NOTES; X X /* this may be followed by an accidental sign */ X if (cp[1] == '#' || cp[1] == '+') X { X ++pitch; X ++cp; X slen--; X } X else if (cp[1] == '-') X { X --pitch; X ++cp; X slen--; X } X X /* X * If octave-tracking mode is on, and there has been no octave- X * setting prefix, find the version of the current letter note X * closest to the last regardless of octave. X */ X if (octtrack && !octprefix) X { X if (abs(pitch-lastpitch) > abs(pitch+OCTAVE_NOTES-lastpitch)) X { X ++octave; X pitch += OCTAVE_NOTES; X } X X if (abs(pitch-lastpitch) > abs((pitch-OCTAVE_NOTES)-lastpitch)) X { X --octave; X pitch -= OCTAVE_NOTES; X } X } X octprefix = FALSE; X lastpitch = pitch; X X /* ...which may in turn be followed by an override time value */ X GETNUM(cp, timeval); X if (timeval <= 0 || timeval > MIN_VALUE) X timeval = value; X X /* ...and/or sustain dots */ X for (sustain = 0; cp[1] == '.'; cp++) X { X slen--; X sustain++; X } X X /* time to emit the actual tone */ X playtone(pitch, timeval, sustain); X break; X X case 'O': X if (cp[1] == 'N' || cp[1] == 'n') X { X octprefix = octtrack = FALSE; X ++cp; X slen--; X } X else if (cp[1] == 'L' || cp[1] == 'l') X { X octtrack = TRUE; X ++cp; X slen--; X } X else X { X GETNUM(cp, octave); X if (octave >= sizeof(pitchtab) / OCTAVE_NOTES) X octave = DFLT_OCTAVE; X octprefix = TRUE; X } X break; X X case '>': X if (octave < sizeof(pitchtab) / OCTAVE_NOTES - 1) X octave++; X octprefix = TRUE; X break; X X case '<': X if (octave > 0) X octave--; X octprefix = TRUE; X break; X X case 'N': X GETNUM(cp, pitch); X for (sustain = 0; cp[1] == '.'; cp++) X { X slen--; X sustain++; X } X playtone(pitch - 1, value, sustain); X break; X X case 'L': X GETNUM(cp, value); X if (value <= 0 || value > MIN_VALUE) X value = DFLT_VALUE; X break; X X case 'P': X case '~': X /* this may be followed by an override time value */ X GETNUM(cp, timeval); X if (timeval <= 0 || timeval > MIN_VALUE) X timeval = value; X for (sustain = 0; cp[1] == '.'; cp++) X { X slen--; X sustain++; X } X playtone(-1, timeval, sustain); X break; X X case 'T': X GETNUM(cp, tempo); X if (tempo < MIN_TEMPO || tempo > MAX_TEMPO) X tempo = DFLT_TEMPO; X whole = (HZ * SECS_PER_MIN * WHOLE_NOTE) / tempo; X break; X X case 'M': X if (cp[1] == 'N' || cp[1] == 'n') X { X fill = NORMAL; X ++cp; X slen--; X } X else if (cp[1] == 'L' || cp[1] == 'l') X { X fill = LEGATO; X ++cp; X slen--; X } X else if (cp[1] == 'S' || cp[1] == 's') X { X fill = STACCATO; X ++cp; X slen--; X } X break; X } X } X} X X/******************* UNIX DRIVER HOOKS BEGIN HERE ************************** X * X * This section implements driver hooks to run playstring() and the tone(), X * endtone(), and rest() functions defined above. SVr3.2-compatible copyin() X * is also required. X */ X Xstatic int spkr_active; /* exclusion flag */ X#ifdef __386BSD__ Xstruct buf *spkr_inbuf; /* incoming buf */ X#endif X Xint spkropen(dev) Xdev_t dev; X{ X#ifdef DEBUG X printf("spkropen: entering with dev = %x\n", dev); X#endif /* DEBUG */ X X if (minor(dev) != 0) X err_ret(ENXIO); X else if (spkr_active) X err_ret(EBUSY); X else X { X playinit(); X#ifdef __386BSD__ X spkr_inbuf = geteblk(DEV_BSIZE); X#endif X spkr_active = 1; X } X#ifdef __386BSD__ X return(0); X#endif X} X X#ifdef __386BSD__ Xint spkrwrite(dev, uio) Xstruct uio *uio; X#else Xint spkrwrite(dev) X#endif Xdev_t dev; X{ X#ifdef __386BSD__ X register unsigned n; X char *cp; X int error; X#endif X#ifdef DEBUG X#ifdef __386BSD__ X printf("spkrwrite: entering with dev = %x, count = %d\n", X dev, uio->uio_resid); X#else X printf("spkrwrite: entering with dev = %x, u.u_count = %d\n", X dev, u.u_count); X#endif X#endif /* DEBUG */ X X if (minor(dev) != 0) X err_ret(ENXIO); X else X { X#ifdef __386BSD__ X n = MIN(DEV_BSIZE, uio->uio_resid); X cp = spkr_inbuf->b_un.b_addr; X error = uiomove(cp, n, uio); X if (!error) X playstring(cp, n); X return(error); X#else X char bfr[STD_BLK]; X X copyin(u.u_base, bfr, u.u_count); X playstring(bfr, u.u_count); X u.u_base += u.u_count; X u.u_count = 0; X#endif X } X} X Xint spkrclose(dev) Xdev_t dev; X{ X#ifdef DEBUG X printf("spkrclose: entering with dev = %x\n", dev); X#endif /* DEBUG */ X X if (minor(dev) != 0) X err_ret(ENXIO); X else X { X endtone(); X#ifdef __386BSD__ X brelse(spkr_inbuf); X#endif X spkr_active = 0; X } X#ifdef __386BSD__ X return(0); X#endif X} X Xint spkrioctl(dev, cmd, cmdarg) Xdev_t dev; Xint cmd; XCADDR cmdarg; X{ X#ifdef DEBUG X printf("spkrioctl: entering with dev = %x, cmd = %x\n", dev, cmd); X#endif /* DEBUG */ X X if (minor(dev) != 0) X err_ret(ENXIO); X else if (cmd == SPKRTONE) X { X tone_t *tp = (tone_t *)cmdarg; X X if (tp->frequency == 0) X rest(tp->duration); X else X tone(tp->frequency, tp->duration); X } X else if (cmd == SPKRTUNE) X { X#ifdef __386BSD__ X tone_t *tp = (tone_t *)(*(caddr_t *)cmdarg); X tone_t ttp; X int error; X X for (; ; tp++) { X error = copyin(tp, &ttp, sizeof(tone_t)); X if (error) X return(error); X if (ttp.duration == 0) X break; X if (ttp.frequency == 0) X rest(ttp.duration); X else X tone(ttp.frequency, ttp.duration); X } X#else X tone_t *tp = (tone_t *)cmdarg; X X for (; tp->duration; tp++) X if (tp->frequency == 0) X rest(tp->duration); X else X tone(tp->frequency, tp->duration); X#endif X } X else X err_ret(EINVAL); X#ifdef __386BSD__ X return(0); X#endif X} X X#endif /* !defined(__386BSD__) || (NSPEAKER > 0) */ X/* spkr.c ends here */ END-of-spkr.c echo x - spkr.h sed 's/^X//' >spkr.h << 'END-of-spkr.h' X/* X * spkr.h -- interface definitions for speaker ioctl() X * X * v1.1 by Eric S. Raymond (esr@snark.thyrsus.com) Feb 1990 X * modified for 386bsd by Andrew A. Chernov <ache@astral.msk.su> X */ X X#ifndef _SPKR_H_ X#define _SPKR_H_ X X#ifdef __386BSD__ X#ifndef KERNEL X#include <sys/ioctl.h> X#else X#include "ioctl.h" X#endif X X#define SPKRTONE _IOW('S', 1, tone_t) /* emit tone */ X#define SPKRTUNE _IO('S', 2) /* emit tone sequence*/ X#else /* SYSV */ X#define SPKRIOC ('S'<<8) X#define SPKRTONE (SPKRIOC|1) /* emit tone */ X#define SPKRTUNE (SPKRIOC|2) /* emit tone sequence*/ X#endif X Xtypedef struct X{ X int frequency; /* in hertz */ X int duration; /* in 1/100ths of a second */ X} Xtone_t; X X#endif /* _SPKR_H_ */ X/* spkr.h ends here */ END-of-spkr.h exit -- In-This-Life: Andrew A. Chernov | "Hay mas dicha, mas contento Internet: ache@astral.msk.su | "Que adorar una hermosura FIDOnet: 2:5020/23.34 | "Brujuleada entre los lejos Organization: The RELCOM Corp. | "De lo imposible?!" (Calderon)