*BSD News Article 17589


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From: jmward@elbert.uccs.edu (Joel M. Ward)
Newsgroups: comp.os.386bsd.bugs
Subject: Re: Nethack
Date: 26 Jun 1993 22:12:56 GMT
Organization: University of Colorado at Colorado Springs
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Message-ID: <20ihl8INN5s9@harpo.uccs.edu>
References: <C91nEG.LnL@ns1.nodak.edu> <C920ot.BH3@ns1.nodak.edu> <1993Jun23.140652.2816@urbana.mcd.mot.com> <20bfrm$le7@pdq.coe.montana.edu> <20cab6$b2d@binkley.cs.mcgill.ca>
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	An a related yet unrelated note,
I have nethack for NetBSD.  I only ran it once, and the graphics are so
horrible that i didn't even want to play it.  This is without X.
On PC NetHack, they use 8-bit IBM chars to getthe walls to connect and
such.
	How hard wouldit be to make the text graphics (interesting oxymorom)
look cool on IBMs, but not break it for 7-bit terminals?

The same goes for all the other games, and the same idea could be used for
menu-driven utilities, too.

--
     ++Joel;