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From: michaelv@iastate.edu (Michael L. VanLoon)
Newsgroups: comp.os.386bsd.apps
Subject: Re: Anyone compiled Rayshade?
Date: 3 May 94 03:03:29 GMT
Organization: Iowa State University, Ames, Iowa
Lines: 26
Message-ID: <michaelv.767934209@ponderous.cc.iastate.edu>
References: <explorer.767574319@tigger.cc.iastate.edu> <2ponm8$hes@news.ysu.edu> <2q4653$2u4@news.ysu.edu>
NNTP-Posting-Host: ponderous.cc.iastate.edu
In <2q4653$2u4@news.ysu.edu> ap713@yfn.ysu.edu (Christopher L. Mikkelson) writes:
>In a previous article, explorer@iastate.edu (Michael Graff) says:
>>It built on netbsd-current straight out of the .tar file.
>It builds on mine, but I'm trying to use libfpu (from an old 386bsd archive)
>I originally used libfpu.a (double only) and it dumped core instantly. I
>am using the libcfpu.a (float and double), and it goes a little further
>before dying. I would try libm.a, but libfpu is between 100 and 300 times
>faster, and I don't have the patience...
On what OS/processor?
If you're running NetBSD-current and have a math co-proc., edit the
libm/Makefile and follow the instructions in it for enabling native
387 code when building libm. This should dramatically increase math
speed. The NetBSD-current libm went through an overall from a Sun
library a month or two ago.
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Michael L. VanLoon Iowa State University Computation Center
michaelv@iastate.edu Project Vincent Systems Staff
Free your mind and your machine -- NetBSD free Un*x for PC/Mac/Amiga/etc.
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