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Path: sserve!newshost.anu.edu.au!harbinger.cc.monash.edu.au!bunyip.cc.uq.oz.au!munnari.oz.au!news.Hawaii.Edu!ames!purdue!haven.umd.edu!news.umbc.edu!europa.eng.gtefsd.com!howland.reston.ans.net!news.sprintlink.net!news.world.net!news.teleport.com!news.teleport.com!not-for-mail From: mbell@teleport.com (Max Bell) Newsgroups: comp.unix.bsd Subject: Re: Why is ching(6) not present in 4.4BSD and its offspring? Date: 27 Oct 1994 13:06:38 -0700 Organization: Teleport - Portland's Public Access (503) 220-1016 Lines: 17 Message-ID: <38p18e$6ho@linda.teleport.com> References: <38lt9r$ool@linda.teleport.com> <38n0uuINN7m4@rrzs3.uni-regensburg.de> <38oegb$mtc@agate.berkeley.edu> NNTP-Posting-Host: linda.teleport.com In article <38oegb$mtc@agate.berkeley.edu>, Keith Bostic <bostic@toe.CS.Berkeley.EDU> wrote: }Ching(6) is a computer game/simulation of casting against the }I Ching or Book of Changes. Parts of the code were proprietary }to AT&T/USL/Novell, and were never replaced with a freely }redistributable implementation, and therefore could not be }included on 4.4BSD-Lite. I wasn't clear enough in my original question about ching(6)'s status. I suspected it contained A/U/N code, but I want to know if the text file it used is also claimed by A/U/N. Max -- /\ /\/ Max Bell | BSD Forever, NT Never! / \/ /\ mbell@teleport.com | X uber alles!