*BSD News Article 9546


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From: mohta@necom830.cc.titech.ac.jp (Masataka Ohta)
Newsgroups: comp.unix.bsd
Subject: Re: INTERNATIONALIZATION: JAPAN, FAR EAST
Message-ID: <2616@titccy.cc.titech.ac.jp>
Date: 4 Jan 93 19:04:41 GMT
References: <1992Dec18.235809.15484@midway.uchicago.edu> <agp22+#@rpi.edu> <1gvpt0INN8s0@hrd769.brooks.af.mil> <BzIwvu.3BE@demon.co.uk> <CARLTON.92Dec21163548@scws8.harvard.edu> <2565@titccy.cc.titech.ac.jp> <1992Dec28.064029.24421@fcom.cc.utah.edu>
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In article <1992Dec28.064029.24421@fcom.cc.utah.edu>
	terry@cs.weber.edu (A Wizard of Earth C) writes:

>|> True. But, it should be noted that they don't fit even in 16 bits.
>
>Work is already under way to adapt Unicode to 32 bits.  I would be interested
>in any similar work you know of in progress for XPG4/JIS.

Anyway, a program written for 16 bit Unicode can not be usable with 32 bit
Unicode.

>I am *not*
>interested in proposing or attempting to provide yet another standard, if
>that is what you believe is necessary.

Then, why you are interested in using yet non-existent standard?

BTW, can you explain what XPG4 is?

>Again, I want to stress that we are about the identification and adoption
>of an existing standard rather than the specification and ratification of
>a new one.

Then, the only standard available now for internationalization is ISO 2022.

It can, at least, differentiate Chinese and Japanese character.

Do you want to use it?

>We may invoke "tricks" to reduce storage requirements or to
>retrofit existing input mechanisms, but we are not attempting a new standard.

Again, existing input mechanism for Japanese is so large that even very
complex tranlation does not affect its performance.

						Masataka Ohta