*BSD News Article 95736


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From: gorhas@electra.saaf.se (G|ran Hasse)
Newsgroups: comp.unix.bsd.freebsd.misc
Subject: Re: FreeBSD development question
Date: 20 May 1997 00:28:59 +0200
Organization: Svensk Amat|rAstronomisk F|rening
Lines: 57
Message-ID: <5lqk7b$mo0@electra.saaf.se>
References: <337F43DC.371@xxsnet.net>
NNTP-Posting-Host: electra.saaf.se
Xref: euryale.cc.adfa.oz.au comp.unix.bsd.freebsd.misc:41235

In article <337F43DC.371@xxsnet.net>,
Sonya and Jeffrey Metcalf  <metcalf@XXsnet.net> wrote:
>Hello,
>
>This question may be more suited to a general UNIX development
>newsgroup, but since I would be using FreeBSD, I thoght I would
>post here.
>
>I would like to get into some more serious software development on 
>FreeBSD, but I need to learn some of the basics.  For now, I was
>wondering how some of the complex makefiles I see in the FreeBSD
>ports are generated.  Does the developer actually do this by hand?
>That is, is the developer just an expert in the pseudo-language
>of makefiles?  Or is there some king of ascii-based or GUI development
>tool available for UNIX that generates makefiles based on compiling
>options and the like?  I would really be surprised if makefile 
>generation is done totally by hand, since it seems so mundane and you
>don't really "seem" to learn alot from doing it.  It would seem to 
>me to almost certainly be a process that can be automated.

Noop.. sorry! I have NEVER seen a GUI development tool that
can match the stuff done by a "real" programmer!

Sometimes there is tools to be able to write the content of
a makefile in a more compact way - but to do very sofisticated
things you have to be sofisticted...

Have you ever seen an operating system made in Visual Basic?

>Also, does anyone know of any integrated development environments
>for UNIX (FreeBSD) that would closely approximate some of the 
>capabilities of the Borland C++ Builder or the Borland Delphi
>development environments?  Hopefully these questions are good ones.

The fact is that Borland C++ and Borland Delphi are toys in
many respect. You can do "simple" programs (for showing at
a computer fair) but serious tings have to bee done the
"hard" way.

GH

>Thank You,
>
>JM
>-- 
>Sonya and Jeffrey Metcalf
>metcalf@XXsnet.net
>(Please remove the nospam XX above for e-mail replies)
>http://ruddles.stat.uconn.edu/~jeff


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