*BSD News Article 99617


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From: adam@thelonious.new.ox.ac.uk (Adam Spiers)
Newsgroups: comp.unix.bsd.freebsd.misc,rec.games.computer.quake.misc
Subject: Re: Linux Quake under FreeBSD? -Working, kinda (How good is SVGAlib support?)
Followup-To: comp.unix.bsd.freebsd.misc,rec.games.computer.quake.misc
Date: 14 Jul 1997 11:22:57 +0100
Organization: Not very much, unfortunately.
Sender: Adam Spiers <adam.spiers@new.ox.ac.uk>
Message-ID: <5qcum1$ddt@thelonious.new.ox.ac.uk>
References: <5q71m2$1tm$1@nntp2.ba.best.com> <5qaobp$au9@thelonious.new.ox.ac.uk> <5qblbr$cth@wombat.cs.monash.edu.au>
Reply-To: adam.spiers@new.ox.ac.uk (Adam Spiers)
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In article <5qblbr$cth@wombat.cs.monash.edu.au>,
Bernd Meyer <bmeyer@bruce.cs.monash.edu.au> wrote:
> Why? What's wrong with the xf86quake version?

It's a pain to set up.  It's difficult or impossible to get it
at a decent resolution.  It often messes around with the mouse
sensitivity in bizarre and broken ways.  It's waaaaay out of
date, and so has many more bugs in, and none of the nifty new
stuff.  It doesn't support QuakeWorld.  It doesn't have CD audio
support built in.  It's totally unsupported (squake and qwcl are
officially unsupported but in reality new versions with bugfixes
and enhancements /do/ come out regularly).  Pretty much nobody
uses it or cares about it.